iquon
Great work!
A ball of thread 3d model, 4K PBR pipeline textures, Game Ready.
Low-poly mesh:
SM_Threads_Ball_LOW.fbx (poly: 12126 vert: 12128)
SM_Threads_Ball_LOW_LOD1.fbx (poly: 6062 vert: 3033)
Hi-poly mesh:
SM_Threads_HI.obj (poly: 388032; vert: 194018)
Textures:
T_Threads_AO.tga
T_Threads_D.tga
T_Threads_R.tga
T_Threads_S.tga
T_Threads_N.tga
T_Threads_PBR.tga
(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
File Formats:
FBX (Multi Format)
OBJ (Multi Format)
TGA (4K, Textures Formats)
If you have any questions, or suggestions you can contact me through support.