M
Mark-Paul Mark-Paul
Good Topology and the textures work great in a PBR workflow
A vintage style Fan Low Poly 3D Model. UV Mapped. PBR Textures in 2K Resolution. Ready for Games VR/AR. Originally Modeled in Cinema 4D. Textured in Substance Painter. Rendered with Cycles in Blender. Substance Painter File also included.
Formats available: