this time i create the same desk that i used at home.this object should be perfect to place stuff like notbook, pc or speakers on to it.i join all objects into one after texturing it. so its ready to move to the place you want.the object was moddelt with blender and it was rendered with cycles.the object was complete uv mapped(frontmapped)for the drawers i use the basic white defuse schader and leave it on standart.the texture got an resolution of 4.5k.for the handels i use a reflection shader with the roughness of 0.4