High quality mirror and picture frame 3D assets, optimised for real-time.
The renders are done in Arnold and Iray (Substance Painter). I have also included a video where you can see the assets working in Unreal.
I have included the high poly version of each asset so that you can retexture them. To change the image in the picture frame, I would recommend simply overlaying your own image in Photoshop (or a similar program) straight onto the PictureFrame_BaseColour texture map.
*Mirror: * Verts: 352, Faces: 331, Tris: 662 *Pciture Frame: * Verts: 24, Faces: 21, Tris: 42
Feel free to get in touch if you have any questions :)