
Detailed, subdivision-surface-ready, 3d models of a personally invented table and its chair(s).
2K textures for every material feature used in the preview images (diffuse, specular, roughness, normal, etc.) are available in the Textures.zip file with self-explanatory names.
Two uvmap channels have been used for these models. The second uvmap is needed for the reliefs decorations.
By using the textures with the provided uvmaps the models will be ready to use for PBR renderings.
Please note that these models require one or two levels of subdivision (Turbosmooth) to look correctly.
The materials used in the preview images are personally created cycles materials available in the .blend file.
Non-Blender users can find material color values used in the preview images along with the uvmaps in the other file formats.