An interior focused scene created in 3D studio Max 2016 (also saved as v2013), a living room with furnishings and decorated surfaces. Rendered with mental ray with render settings saved (for stills) and a saved Final gather file included. Numerous material files included for all the surfaces whilst some textures are native to Max. Polys 1098304Triangles 1459116Edges 2956198Verts 7326413Ds Max 2013 3Ds Max 2016 apple-diff.jpgApple1.jpgApple_Bump.jpgApple_Re.jpgbasket.jpgbasketbump.jpgBEANS.JPGbrn1.tifBurlap.bump.jpgcarpet tile 09.jpgCherry_black.jpgCherry_bump.jpgdesk top.jpgflw2.tiforangefruit-bump.jpgorangefruit1-diff.jpgorangefruit2-diff.jpgpear-bump.jpgpear-diff.jpgpear-gloss.jpgpear-refr.jpgpet1.tifpet1_a.tifPlanksOld.jpgred wood.jpgSHOP.jpgtable.jpgtan wood 2.jpgtan wood.jpgtwine_Bump.jpgVelvet B.jpgVelvet D.jpgwallpaper17.jpgWALNUT3.TGAwood.jpgwood2.jpgwoodbump.jpg