3D model of ladder bookshelf with some decoration.
A low-poly and game ready asset. Suitable for interior scene in your game.
Using PBR Metalness/Rhougness workflow.
The preview image is render in eevee blender 2.82.
texture size:
picture frame : 512 x 512
ladder bookshelf : 1024 x 1024
book : 512 x 512
bag : 512 x 512
toy : 256 x 256
pot and decor : 512 x 512
overal texel density : 512px/meter (more or less)
some objects using face weighted normal. (Ladder Bookshelf, Pentagon Shape Decoration, and Toy)
poly count :
picture frame ( verts : 512, faces : 492)
ladder bookshelf ( verts : 448, faces : 448)
book ( verts : 72, faces : 66)
bag ( verts : 4511, faces : 4501)
toy ( verts : 1117, faces : 1117)
pot and decor ( verts : 4545, faces : 4294)
TOTAL ( verts : 11205, faces : 10918)
-Export Format : FBX, OBJ, and glb. ( no .mat file and no material attach to the model )
-Texture Format : png
-Orientation : Y Up, -Z Forward
-Workflow : Metalness/Rhoughness
-Texture List : Albedo, ORM(AO on red channel, Roughness on green channel, Metallness on blue channel), and Normal (openGL).
(each archive file contain all texture)
please give me some feedback.
!!!--thank you---!!!