Mid-Century Living - Indoor Set

Mid-Century Living - Indoor Set Low-poly 3D model

Description

Description:
This indoor set is inspired by Mid Century design. The style grew out of early-20th-century Modernism, including the International and Bauhaus movements. Mid-century really took hold after World War II, thanks to new technologies and materials, and a newfound prosperity. The migration to urban areas, and thus smaller living spaces, also influenced the designs of the era. - Architectural Digest US

You can use the scene for personal and editorial work - please note that the furniture in this scene has an Editorial License and may require additional licensing from the manufacturers for commercial use (West Elm Furniture). If you intend on replacing the furniture you may use the scene, set and lighting Royalty Free for any purpose. You can learn from the scene; how the lights are set up, cameras, settings, tone mapping, materials & textures.

Features:

  • 31 Unique Materials.
  • 120 Textures Included.

Geometry Subdivision:

  • All furniture items are sub-dividable (except the wall painting). You can disable the OpenSubDiv modifier when using this as background furniture for optimization.
  • All structure items (walls/floors etc) are not sub-dividable.

Materials & Textures:

  • All materials are PBR and ready for real-time.
  • Materials provided in both Roughness & Glossiness workflows for Vray. Corona is using Glossiness workflow.
  • All objects unwrapped, no overlapping UV's.
  • Furniture items all provided in 4096x4096 resolution.
  • Procedural textures such as glass/gold/solid colors provided as 1024x1024 optimized for faster rendering, real-time workflows and lower RAM consumption.
  • All textures provided in High resolution & Low resolution .PNG (uncompressed) and Low resolution .JPEG files. Naming is consistent so you can hot swap these texture paths when using items for background objects to reduce RAM consumption.
  • Height & Normal (DirectX/OpenGL) .PNG textures provided in 16bit. Other textures are 8bit.

Lighting:

  • Sun intensity set to intensity: 0.05, Sun size: 10.
  • Skylight set to intensity: 2.0.
  • Vray Skylight is using a Vray Dome Light (Environment or Render Environment Overrides not required).
  • Corona Skylight is using Scene Environment (Rendering tab > Environment > Environment map).

Tone mapping:

  • Vray & Corona individual settings to adjust for curves, white balance, saturation, shadows.
  • Exposure Control has been disabled (Rendering tab > Environment > Exposure Control), you can easily adjust this by using the EV controller in the tone mapping if required (Frame Buffer).
  • Included LUT intensity: 0.75 (You must re-path this in the Vray frame buffer to the downloaded directory).

Rendering & Render Elements:

  • All camera angles ready to render, no post production has been applied to these images.
  • Vray has default settings (except Image Sampler using bucket rendering instead of progressive). No render elements enabled. No denoising required.
  • Corona has Lightmix, Light select (sun), Light select (skylight), all default settings no adjustments made in the lightmixer these are enabled for denoising. Noise Limit: 4.0 & Denoise set to 0.65.
  • Render resolution is set to square (1.0). 1080x1080. You can adjust this if required in the (Render Settings >Common).
  • Vray & Corona Render (CPU): Average (per camera) 10 minutes, 3.5ghz 8 Cores/16 Threads.
  • Vray Render time (GPU): Average (per camera) 2 minutes, Mobile 3080RTX 16GB.

Real-time Models (GLTF & GLB) Provided for:

  • Mid-Century Bookshelf (With & Without accessories).
  • Austin Leather Armchair.
  • Auburn Armchair (no pillow).
  • Sansevieria Pot Plant.
  • Coffee Table Set (and individual tables).
  • Persian Rug.

FBX & OBJ:

  • No Lighting supplied.
  • Cameras included for FBX (These appear slightly different as they use standard cameras without vertical tilt correction).
  • Cameras not included for OBJ.

Additional Information:

  • Polygon count based on un-subdivided geometry.
  • Scene/Display units are in centimeters.

Special Mentions:
Interior Design & Wall Painting by Katarina Kondelova - https://www.instagram.com/colours.of.kate/

Included Models:
If you only need some of the models in this scene, they are available individually from my portfolio.

Austin Leather Armchair: https://www.cgtrader.com/3d-models/furniture/chair/austin-leather-armchair
Mid-Century Bookshelf: https://www.cgtrader.com/3d-models/furniture/cabinet/mid-century-bookshelf-low
Auburn Armchair: https://www.cgtrader.com/3d-models/furniture/chair/auburn-armchair-bbdf19af-8e32-44f1-b2e5-0e2b65c08983
Sansevieria Pot Plant: https://www.cgtrader.com/3d-models/plant/pot-plant/sansevieria-pot-plant

If you are happy with the model you have purchased please leave me a positive rating as it helps other artists know that the model is of the quality that I have described above. If you have any feedback or things you would like adjusted on the model please contact me and let me know what would help you and your workflow. Thank you for your purchase!

Item rating
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Mid-Century Living - Indoor Set
$59.00
 
Editorial No Ai License 
Mid-Century Living - Indoor Set
$59.00
 
Editorial No Ai License 
Response 95% in 0.4h

3D Model formats

Format limitations
  • Autodesk 3ds Max (.max) (2 files)88.4 MBVersion: 2018Renderer: Corona 5.0Version: 2018Renderer: V-Ray 5.0
  • OBJ (.obj, .mtl)14.7 MB
  • glTF (.gltf, .glb) (2 files)166 MB
  • PDF (.pdf)4.1 MB
  • Autodesk FBX 2014 (.fbx)788 MB
  • Textures 1.83 GB

3D Model details

  • Publish date2022-09-19
  • Model ID#3999982
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 282,353
  • Vertices 499,016
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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