Model of high quality pendant lamp, the modeling is made with a low density of polygons to be able to adapt to each project in which you want to integrate.
Natively it is modeled in maya 2018, later adapted to c4d and other formats, the maya documents contain two scenes, one scene contains all the settings and lights used to get the scene they see in the preview, the other scene only contains the modeling .
All textures are in 2048x2048 resolution for high render quality, they contain the channels of:
-Diffuse.
-Metallic.
-Roughness.
-Normal.
-height.