Display images were rendered in Blender with Cycles.
Model does not include any backgrounds or scenes used in preview images.
ModelBLENDER.zip: Lamp_top_part, Lamp_bot_part, Tube, Button, Wire_preview, Wire_straight, Light bulb, Light bulb light (for light render). No scene objects. Textures packed inside a blender but in zip file you will find a folder with all textures.
FBX.zip: Lamp_top_part, Lamp_bot_part, Tube, Button, Wire_preview, Wire_straight, Light bulb, Light bulb light (for light render). No scene objects. Textures packed inside a folder.
OBJ.zip: Lamp_top_part, Lamp_bot_part, Tube, Button, Wire_preview, Wire_straight, Light bulb. Textures packed inside a folder. No scene objects.
STL.zip: All lamp model, without Wire_straight and Light bulb light (for light render). No scene objects. No textures.
TexturesLamp tex folder: LampMain_BaseColor, LampMain_Metalic, LampMain_Specular, LampMain_Roughnes.
LightBulb tex folder: LightBulb_Alpha, LightBulb_Metalic, LightBulb_Specular, LightBulb_Roughnes.
Wire 1 tex folder: Wire1_BaseColor, Wire1_Metalic, Wire1_Specular, Wire1_Roughnes.
Wire 2 tex folder: Wire2_BaseColor, Wire2_Metalic, Wire2_Specular, Wire2_Roughnes.