Carpet by Scott GroupFor high-quality visualization, a procedural Noise map is used.The carpet relief is made with the Displacement map + Nornals + procedural Noise map for Bump. You can also use only Nornals + raster Bump map (added to the archive).
In the archive:
Link to the carpet:https://trade.scottgroupstudio.com/products/architecture-and-design/803086