Authentic viking and medieval bone dice set consisting of six different 6-sided dice inspired by findings from Gotland, Sweden. Note that unlike modern dice where the opposite sides add up to seven, the opposite sides of these dice are paired 1 and 2, 3 and 4, 5 and 6 as it was common in the viking age.
The six dice shares the same single low poly mesh with non-overlapping UV's, as seen of the images above. The model contains 150 faces, 152 vertices and 300 edges.
Autodesk Maya has been used to make the base object as well as the UV mapping - the base mesh is exported to fbx and obj formats. The Maya scene including the UV'ed die is furthermore included in the product. Zbrush was used to create the fine details of the surfaces used for the textures. Finally the textures were made using Substance Painter and exported for both Unity, Unreal Engine and PBR in 4096x4096 resolution. The following texture sets are included in the product:
For each engine textures can be found for:
The Substance Painter rendering scene is NOT included in the product, nor is the Zbrush file.
The previews above consists of:
If you have any questions, requests or issues with the model, please contact me and I will help you as soon as possible :)