360 Lamp
Files are named properly with materials for no confusion • No scene cleanups are needed
• Modeled in 3dsMax • Simple and easy applicable textures • Rendered Vray • No photoshop Post edition • aesthetic design • No Turbosmooth applied for low polycount • The model comes with textures and materials and is positioned in the center of the coordinates system.• No Mat file needed• No special plugin needed to open scene.
3ds max file has the model without cameras lights or background so you can import directly into your own scenes.