Textures are in archive (2048x2048 .png format) divided into two folders and logically named. SpecularGlossiness: diffuse, AO, glossiness, height, normal, specular, opasity (this set is used in the scene). MetaliicRoughness: AO, base color, height, metallic, normal, roughness, opasity. Lighting and scene settings not included. The scene uses CoronaMtl material. Archive contains .spp file for Adobe Substance 3D Painter 7.2.3 (you can view all texture layers, change settings and get custom texture maps for this model) .