Old painted stove.
UVs:channel 1 - overlappingchannel 2 - non-overlapping (for lightmaps baking)
Textures:For UE4 and Unity engines. (PBR).Have proper naming according Epic Games asset naming rules. Resolution: 2048 x 2048 px (TGA). Albedo, Normal, Roughness, Metalness, Ambient Occlusion. Unreal Engine 4 optimized RGB mask which includes R, M, AO.