Prison Dining Room Equipment - is a low poly asset pack with basic prison-like dining room equipment.
Trash Can
Models are Game-Ready/VR ready.
Assets are low poly, created using 3DsMax 2016 application.
Models are polygonal (quads and tris).
For easy use objects are named logically (using English language).
Models are UV mapped and unwrapped (non-overlapping).
Assets are fully textured in Substance painter (PBR), 2048x2048 .png's. Pack contains textures for Vray setup,for Unity 5 Standard Specular setup and for Unreal engine as well as raw UV maps for all assets.
No special plugin is needed to open scene.
Models open with no problems in Blender, Unity 5.50f3 and Unreal 4.15.
File Formats: 3Ds Max 2016 .FBX .OBJ .3DS
Polygons and Vertices-
Dining_Table - 1 198 polygons and 1 240 vertices.
Food_Tray - 1 990 polygons and 1 992 vertices.
Plastic_Cup - 128 polygons and 114 vertices.
Serving_Table 1 093 polygons and 1 190 vertices.
Stack_Of_Trays 2 194 polygons and 2196 vertices.
Trash_Can polygons 463 and 460 vertices.
In total: polygons 7 066 and 7 192 vertices.
Warning: Depending on which software package you are using, the exchange formats (.fbx, .obj, .3ds) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.
-Ieva-