cabinet has only few polygons... With bottles the poligon count rised.
Simple topology.
Originally modeled in Blender 2.901 and rendered with Cycles.
Textured in Substance Painter.
Model is uv unwrapped. For all texture maps access the texture files shipped with the model and apply properly.(It's easy to understand taxture placements)
This is my first model. So please use it, commnt your ideas and advices are welcome.