Cutlery 3D models redone.Added 5 new kitchen cutlery. Better (all quads) meshes, one single PBR material (single shared non-overlapping UV space)4K res textures.FBX format.Each cutlery element is separated and has it's own pivot center in it's area centroid point. You can choose what to import following the legend picture.RMA texture is roughness in red channel, metalness in green channel, ambient occlusion in blue channel.
Video preview shows how to import and setup a material in Unreal Engine.