KEY POINTSA 3D model of traditional Chinese porcelain dinnerware. The 3D model works with any Chinese-inspired dining room, kitchen, or restaurant scene. The mesh models are made of separate solid mesh objects.Modeled in Blender 3.4.1 and images rendered using the Cycles engine.Blender Model has a single colour Environment with Filmic Color Management.Blender File: ChinesePorcelainDinnerware.blend (2Mb).
BLENDER SCENE INFO
Color Management > Filmic > None.Environment > Single Colour > RGB 0.93,0.93,0.93.
ADDITIONAL ELEMENTS
1No x Camera2No x Lights
EXCLUDED ELEMENTS
No animation data in all objects.No HDRI (Used for Cycles render)No concrete floor as shown in the render images.
TEXTURES
Single Material Trim Sheet(Name: CPORCELAIN, applies to the 3D object).Includes 4No PNG textures at 2048px x 2048pxDiffuse: PORCELAIN-D-2K.png (No alpha channel)Roughness: PORCELAIN-R-2K.pngMetalness: PORCELAIN-M-2K.pngNormal: PORCELAIN-N-2K.pngIncludes 1No EXR texture at 2048px x 2048px if required.Normal: PORCELAIN-N-2K.exr
MODELModel Unit Scale in Metrics in Metres.
Modelled in Blender to real-world scale. PBOWL Height 0.09m | Diameter 0.2mPCUP Height 0.08m | Diameter 0.1mPPLATE.L Height 0.033m | Diamter 0.36mPPLATE.R Height 0.03m | Diameter 0.3mTransform Scale of each 3D Model is set at 1,1,1.Transform Rotation set at 0,0,0 for each model.
OBJECT CONSTRUCTIONIncludes 4 Total Mesh Object that forms the primary 3D Model.
PBOWLPCUPPPLATE.LPPLATE.R
A single trim sheet material was used to keep the model optimised.The 3D Models are a solid mesh.
PBOWL | 610 Verts|608 Faces|1216 TrisPCUP | 610 Verts|608 Faces|1216 TrisPPLATE.L | 446 Verts|444 Faces|888 TrisPPLATE.S | 446 Verts|444 Faces|888 Tris
UNITYIf the model is expected to be imported into Unity the Metallic Workflow should be used.