All Preview images are rendered in Blender using its built-in render engine 'Cycles'
*Available formats:*
Materials
The assets are using a single material across the whole 3D model. This ensures optimal performance when used inside game engines.
Topology
The assets are low-poly, and are perfect for in-game uses. The 3D Model have (564) Vertices and (524) Polygon.
*Scene*There is a Blender file available where you'll find the 3D Asset already imported with textures, ready to be used in your own scene.