The package contains one game-ready filing cabinet, which is saved in three formats. First one is standard FBX file, second OBJ and third is Unity package, so you can simply import it into game engine. There are two different versions of OBJ and FBX files provided - without and with wheels. A second one can be used if needed at expense of additional vertices. Please note, that poly count in the description refers to cabinet without drawer wheels.
Cabinet is made of dark and bronze metal. There are also additional parts painted white. Wheels, drawers and main body are separated, so you can remove them or create an animation. The model has dimensions similar to the real piece of furniture.
Textures folder contains color, normal (OpenGL and DirectX), roughness and metallic but also ambient occlusion texture, so you can easily set up your material in game engine. Texture size is 4096x4096. Feel free to scale these down.
Please remember that your rendering results might differ basing on used light setup, post-processing etc. Preview video was made in setup, imitating game engine capabilities.