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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
A Low-poly 3D model of an antique desk globe world map made in Blender 2.91
Images rendered in Blender Cycles and Eevee.
2 material finishes for holder (new and old)
2 different objects for globe (new and damaged)
Emissive globe material ready for blender users (if you are not, just use the world map base color as emissive, tip: increase contrast and saturation using nodes XD)
recommended not using backface culling on the damaged globe
Animations for blender (not tested on other programs)
Polycount
Globe holder: 4964 polygons/ 2516 vertices
Globe: 1960 polygons/ 982 vertices
Globe (damaged): 2787 polygons/ 1796 vertices
TEXTURES
Map texture: with names + without names (4096x2048) made with GIMP