This is my Entry for the First Model in August Challenge hosted by CG Trader. (+ Part of Architectural Interior Portfolio)
I looked around on what I can do to provide sth new to the Community - Now there is no other Computer Asset out there as low poly as mine. Also mostly no PBR Textures, so now theres that too.
Monitor : 54 Faces - 64 Verts - 108 Edges Cage : 63 Faces - 79 Verts - 130 Edges Mouse 1 /2 /3 : 200/238/1586 Faces - 245/303/1860 Verts - 441/534/3438 Edges Keyboard : 664 Faces - 896 Verts - 1348 Edges
With that there are 2-3 Different PBR Textures for each of the Four Assets I provided you within this Set.
The Set comes with a Set of Metallic/Roughness/Normal/Height Maps in 4k which you can downscale for using it in your game engine. The Ambient Occlusion / Curvature Map is already baked into the Albedo.
The Mouse has four different Meshes but only one real lowpoly thats baked / textured
The Chamfering/Beveling to the Edges of the Lowpolys is baked into the height/normal map - you can use this method or otherwise use the ,,highpoly,, mesh to get shadow results with chamfered edges.
I exported the models as obj/fbx but I can support other formats too if needed, Just let me know.
_I will upload all the maps later but the challenge deadline was inc and I had no time to upload all 4k maps.
Anything missing? Anything you want to add? Dont hesitate to contact me , Lucas :)