---Model--- LowPoly model, does not support Subdivision in the mesh. Template made in the program Blender 2.79. In the file (.blend) there will be 3 meshes:
Main:
..................................Verts: 312
...................................Tris: 554
Drawer:
....................................Verts: 258
....................................Tris: 428
Key:
.....................................Verts: 550
......................................Tris: 1580
--Textures-- Texture made in the program Substance Painter 2018. Created in DirectX and exported in Unreal Engine 4 (Packed). This mesh have 6 materials:
T_CabinetFile_Main
T_CabinetFile_Plastic01
T_CabinetFile_Plastic02
T_CabinetFile_Paper
T_Key_Plastic
T_Key_Metal
The textures are composed of 3 maps and are archived in a separate .rar file.
...................................Basecolor
...................................Normal
....................................AmbientOclusionRougnessMetalic
In the .rar file of Textures there will be 3 folders, Clean, Old and Ornamented. In the Clean folder is all the textures of the materials of all items, in Old and Ornamented are only the variations of T_CabinetFile_Main.
I ask for constructive feedbacks that help me in personal development. Thank you.