Abacus vintage 3d model. It contains low poly, and high-poly meshes, 4K PBR pipeline textures, Game Ready model.
Meshes:
SM_Abacus_2_HI.fbx (poly: 3404741; vert: 1710595);
SM_Abacus_2_LOD0.fbx (poly: 342054; vert: 171116);
SM_Abacus_2_LOD1.fbx(poly: 102574; vert: 51366);
SM_Abacus_2_LOD2.fbx (poly: 34150; vert: 17130);
Textures:
T_Abacus_2_AO.png (ambient occlusion map)
T_Abacus_2_D.png (diffuse map)
T_Abacus_2_N.png (normal map)
T_Abacus_2_M.png (metalness map)
T_Abacus_2_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Abacus_2_R.png (roughness map)
File Formats:
PNG (4K, Textures Formats)
MP4 (add Rendered video of turntable)
If you have any questions, or suggestions you can contact me through support.