This package contains tow high quality, game ready stools, that can be used in any realtime renderer that supports the physically based rendering pipeline aka PBR, using the metallic workflow. (If you are unsure what this means, texturing of this model is probably not compatible with your target renderer. Traditional specular/gloss maps are not included!)
The assets use 1 material. One is leather with stitches, the other one is a less comfortable wooden one with metal base.
Available formats: .OBJ, .FBX, .3DS, .DAE
Texture maps: Base color, metallic, roughness, normal, ambient occlusionFormat: Lossless .PNG (8bits/channel)Resolution: 1K (crisp clear from close-up, decrease as needed)
Should you have any questions in regards with any of my products, don't hesitate to contact me here!