tsaber
Great work!
This is a low poly, non-subdiv model of a realistic oil lantern. It has two variants of PBR metal-rough textures: rusty and clean.Model is divided into 3 parts according to texture sets.
The thumbnails are rendered using Iray renderer.
Textures used:3 sets of 4K: Base Color, Normal Dx, Metallic, Roughness, AO
Notes:Provided model has only the default Maya materials, so you have to recreate the materials in your 3D application and renderer, using the provided maps.