This model was made when I saw my grandmother's lamp on a shelf and decided to design it. It was a nice experience since I like put real things next to me and model them. It is made completely in Blender 2.8
Rendered images in CyclesAll the parts of the model and the textures are well named & organised.
Formats:
*Blender file
*Fbx file
*Dae file
*Stl file
Topology:
Quads and a very small number of triangles (no n-gons).
Textures:
Some textures are PBR (wall, rust on the holder and the nail & glass decoration) and some others are procedurals (glass). The metal narrow part that holds the wick is texture painted. The circle metal part that touches the wall is also texture painted.
Lighting:
HDR lighting is included