The model is poly mesh UV textured with 2048 png maps: Base color, Height, Metallic, Roughness and Normal map.Single polymesh consists of 2 elements: Chrome and Ceramic parts.As it can be seen on rendered images.The model has 3094 polys and 3124 verts. It is subdivision ready.
Zip file contains Scanline max2013 file. PBR max2021 file, FBX2013, FBX2021 and obj file.
Render settings and HDRi are not included.
To gain the optimal realistic render result, user must manually place maps in the shader slots of its prefered program/render engine.
Use shader with double side channel.
A feedback would be appreciated.
Please, before posting a negative feedback, contact me.I will do my best to resolve your issue.*NotesImages were rendered combining various HDR images and lighting angles, with shader tweaks.