High quality props made for game engine use. Suitable for realtime rendering, VR and AR
Soviet Light Switches - Clean and Dirty - 40+ variants of looks -
Made with Blender 2.93, textured in Substance Painter Rendered with Eevee. UV mapped for most optimal use of UV space. Metric units. 10 variants mapped onto single atlas. 4 sets of 2K textures in 4 different formats - Unity5, Unity HDRP, UnrealEngine4, PBR Metal Roughness
Switches are separate objects. They can be rotated around the pivot. Works perfectly in Unity. Requires additional set up in Unreal Engine due to different pivot system.
LODs
Soviet Light Switch 01
LOD0: Tris: 192
LOD1: Tris: 68
LOD2 Tris: 8
Collision Tris: 24
Soviet Light Switch 02
LOD0: Tris: 238
LOD1: Tris: 94
LOD2: Tris: 10
Collision Tris: 36
Soviet Light Switch 03
LOD0: Tris: 20
LOD1: Tris: 4
Collision Tris: 24
Soviet Light Switch 04
LOD0: Tris: 30
LOD1: Tris: 6
Collision Tris: 36
Soviet Light Switch 05
LOD0: Tris: 116
LOD1: Tris: 68
LOD2 Tris: 24
Collision Tris: 24
Soviet Light Switch 06
LOD0: Tris: 262
LOD1: Tris: 114
LOD2 Tris: 38
Collision Tris: 24
Soviet Light Switch 07
LOD0: Tris: 132
LOD1: Tris: 76
LOD2 Tris: 20
Collision Tris: 24
Soviet Light Switch 08
LOD0: Tris: 134
LOD1: Tris: 86
LOD2 Tris: 22
Collision Tris: 36
Soviet Light Switch 09
LOD0: Tris: 156
LOD1: Tris: 64
LOD2 Tris: 20
Collision Tris: 24
Soviet Light Switch 10
LOD0: Tris: 194
LOD1: Tris: 86
LOD2 Tris: 34
Collision Tris: 36
2K TGA Textures in 4 presets: PBR Metallic Roughness, Unity5 Stadard Shader, Unity HDRP, UE4/5
You can find LODs and collision in separate archives in fbx. and obj. format.
Attention Please note that blend., fbx., obj. files contains only clear mesh model without textures. Textures are stored in a separate ZIP archives and have to be manually applied.