This is an interiour game-ready LowPoly good topology 3D skull in a steampunck style. It can be used different ways:
It was scanned first, cleaned and optimized afterwards to low-poly model to save performance resources as far as a raw model after scan process consist of too many thousands of polygons and the topology is not the way it should be. The work done make it possible this model to be used in different projects of yours, not only in one.
The skull (designed by veronese) looks vivid and unusual, you can make it more or less glossy to get needed result.
You will get:1) Model itself. Formats are: - max - obj - fbx - dae - 3ds2) Textures: - 4k Diffuse map - 4k Normal map - 4k Displacement map
Render is made in Keyshot, so i have no doubts you will get better render!