A variety of windows that includes sliding, double hung, and picture windows, which follow real world scale measurements according to blender's unit system. These windows can easily be modified directly from blender or an external program to suit your ideal size; otherwise, included are a few different sizes for convenience's sake. The sliding and double hung windows are fully rigged, which allow the moving of not only the window itself, but also the sash lock, which contains a hook that moves alongside the lever (this has been omitted in the low poly versions of the models as it mostly cannot be seen otherwise). Included are blend files for the model, as well as what I used to make the grid-like window screen texture, which you can modify and export to your choosing. Otherwise, the rest of the window uses basic blender-native materials, as well as a glass shader for the window glass. I kept the border and glass separate from the rest of the window mesh, in case you have no use for either and wish to manually remove them. Per the usual, I have included low poly versons of these models alongside the subdivided ones.
Since most of these windows have the same poly/tri count, the only difference is with the picture windows, which have a significantly less poly count.
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