This model was made using real world scale for main shapes and details.
You'll get everything that can be seen on the images. No postproduction used. All objects are logically named. The Blend file is optimized for Cycles rendering using GPU. If you'd like to render with CPU remember to set tile size to 64 for better render times.
The model has clean and fairly low topology. The floor, ceiling, walls and paintings (front) are textured. The scene is lit by Emission material applied to Light mesh and emission material applied to Lamp_Round objects. Lighting is not baked to textures.
Building dimensions : W: 28m x L: 28m x H: 7m
Without sitting puffs:
Vertices: 53336
Faces: 55249
Triangles: 110154
With everything (Sitting Puff subsurf disabled):
Vertices: 583656
Faces: 579249
Triangles: 1165994
Texture maps: 2048x2048 and 4096x4096.
The product comes in couple formats: fbx, obj, blend, blend packed and other. Lighting is not baked.
After purchase you’ll get my full support if needed.
Thank you! Have a nice day! :)
Made with Blender 2.93 LTS. Due to huge software changes it won't work 100% correct with 2.79 and below.
Rendered with Blender Cycles.