Tool Wall With 18 Game Ready Tools

Tool Wall With 18 Game Ready Tools Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

*Tool Wall with 18 Game Ready Tools.

  • 100% quad design.

  • All Textures created in Substance Painter and exported in 2K PBR (Roughness/Metallic) formats.

  • Logically named objects, materials and textures.

  • Modelled in Blender 2.9

  • Textured in Substance Painter 2020.2.1.

  • Rendered in Marmoset Toolbag 3.

  • modelled to real world scales.

  • Fully and efficiently UV unwrapped using overlapping where possible to maximise texture resolution.

  • All tools are parented to the wall in .Blend file for easy placement of all assets.

  • Game ready, as a single peice to fill out a scene or individual tools in a game.

  • Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.

Formats included

.Blend - Native

.FBX

.OBJ

.DAE

Objects in each file format

  • Wall - 482 faces
    • BallPeen Hammer - 344 faces
    • Center Punch - 288 faces
    • Chisel - 221 faces
    • Drillbit.001 - 551 faces
    • Drillbit.002 - 551 faces
    • Drillbit.003 - 551 faces
    • Drillbit.004 - 551 faces
    • G_Clamp Large - 720 faces
    • G_Clamp Small - 720 faces
    • Holesaw Large - 108 faces
    • Holesaw Medium - 108 faces
    • Holesaw Small - 108 faces
    • Lump Hammer - 190 faces
    • Plane - 457 faces
    • Ruler - 22 faces
    • Saw - 990 faces
    • Scraper - 86 faces
    • Square - 24 faces

Textures included in .png format.

Saw - 2K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic
  • AO
  • Alpha (For saw teeth)

All other objects - 2K -

  • Diffuse
  • Roughness
  • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
  • Metallic
  • AO

Combined Poly Counts (According to Blender inspection tools).

  • Face count: 7,072
  • Vert count: 7,240
  • Triangulated count: 14,144
ViTrend
ViTrend2020-09-26 16:40:58 UTC
nice
pbr3d
pbr3d2020-09-28 09:42:14 UTC
Thank you :)
pbr3d
pbr3d2020-09-28 09:42:22 UTC
Thank you :)
Item rating
0 0
Tool Wall With 18 Game Ready Tools
$55.00
 
Royalty Free License 
Tool Wall With 18 Game Ready Tools
$55.00
 
Royalty Free License 
Available in these collections
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3D Modeling
3D Print Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
PBR modeling
View all Designer's Models

3D Model formats

Format limitations
Native
  • Blender 2.9 (.blend)94.6 MBVersion: 2.9Renderer: Cycles
Exchange
  • Textures 93.2 MB
  • Autodesk FBX (.fbx)492 KB
  • Collada (.dae)1.81 MB
  • OBJ (.obj, .mtl) (2 files)963 KB

3D Model details

  • Publish date2020-09-07
  • Model ID#2596050
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 7,072
  • Vertices 7,240
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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