A sphygmomanometer a.k.a. a blood pressure monitor is a device used to measure blood pressure.
Composed of an inflatable cuff to collapse and then release the artery under the cuff in a controlled manner,and a mercury manometer to measure the pressure. Manual sphygmomanometers are used with a stethoscope when using the auscultatory technique.
The sphygmomanometer was invented by Samuel Siegfried Karl Ritter von Basch in the year 1881.Scipione Riva-Rocci introduced a more easily used version in 1896.
Sphygmomanometer.mp4 has one sound clip comes under
Comfortable Mystery 3 - Film Noire by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100536
Artist: http://incompetech.com/
and allowed to use in this clip......
Hi
This Sphygmomanometeris made in Autodesk 3ds max 2018
High poly mesh
GRP_Cuff_Bulb_Assembly Polys 88656Verts 88997
GRP_Base , Glass Tube , GRPLid ,GRP_Mercury_Assembly
Polys 944332Verts 933358
Real World Scale Size
System units = InchesDisplay units = Centimeters
Open sub division and Tubosmooth modifiers used inthe process of smoothing........
All parts applied with Unwrap UVW modifier..
non overlapping.......
Final product grouped..........GRP_Cuff_Bulb_Assembly ,GRP_Base , GRP_Glass_Tube , GRPLid ,GRP_Mercury_Assembly
Vray next is used as a render
One vray dome light with HDRI used for lights...(Provided in downloads)One vray plane light as an additional light..
Total 5 cameras used for set up
Max scene containing all set up is provided in the downloads....
POINT_LID_HELPER to assists the rotation of the lid
Animated.........Rigged...........for display purpose
Not provided in the downloads........
Final texture provided in the downloads..........
Back_Side_Metal_Shade (Diffuse 4096*4096 Roughness 4096*4096 Metalness 4096*4096 Normal 4096*4096 Height 4096*4096 AO 4096*4096 )Bag_Bulb_Connectors (Diffuse 4096*4096 Roughness 4096*4096 Metalness 4096*4096 Normal 4096*4096 Height 4096*4096 AO 4096*4096 )BP_Apparatus_Export_Textures (Diffuse 4096*4096 Roughness 4096*4096 Metalness 4096*4096 Normal 4096*4096 Height 4096*4096 AO 4096*4096 )Cuff (Diffuse 4096*4096 Roughness 4096*4096 Metalness 4096*4096 Normal 4096*4096 Height 4096*4096 AO 4096*4096 )Numbers_10_290 (Diffuse 4096*4096 Roughness 4096*4096 Metalness 4096*4096 Normal 4096*4096 Height 4096*4096 AO 4096*4096 )Numbers_20_280 (Diffuse 4096*4096 Roughness 4096*4096 Metalness 4096*4096 Normal 4096*4096 Height 4096*4096 AO 4096*4096 )
GLASS IS USED AS VRAY GLASS MATERIAL.........
Rendered in Adobe substance 3 D painter andtextures exported to 3d max Vray Next (Metalness_Roughness)format........
Files provided in the downloads....
Sphygmomanometer Max 44.8 mbSphygmomanometerFbx 42.9 mbSphygmomanometerABC 64 mbSphygmomanometerOBJ 122 mbSphygmomanometer3DS 12.5 mb
Image previews...
Final renders....RGB 2500*1406........ 22 picsGrey renders.... 1920*1080......... 05 PicsWireframe renders.. 1920*1080......... 16 pics
UVW 1920*1080......... 07 pics
Ready to used......
Not rigged....Not animated.......
2 DOLLORS
I HOPE YOU LIKE IT