Realistic 3D model of the Shovel.
Workflow: Maya -> ZBrush -> Substance Painter
The model is 2.2k tris and the textures are 4k
*Low poly model .FBX
*Low poly model .OBJ
*All the materials are named
* Clean UVs (Non-overlapping)
* Real-world scale
* 5 Texture/Maps - 4096*4096
Diffuse(Albedo)
Ambient occlusion(AO)
Metallic
Roughness
Normal