Tear or scraper tool for unknown purpose.
One model with two elements. Both with individual UV maps.
Modeled in 3DS Max.Unwrapped and textured in 3DCoat.
Rendered with Mental Ray in 3DS Max. Other applicationes can give other results.
Texture map included and packed in Texture.rar archive:
Diffuse map.Glossiness map.Normal map.Reflection map.
Materials used in 3DS Max is Standard.