3d model is low poly and game-ready.
Model not subdivision.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 19 x 19 x 0,2 cm.
Polygons - 1464 /Triangles - 2400 /Vertices - 1344
Formats:
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons)
Textures game-ready (2048x2048 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion).
(Textures one set for the whole model,5 PNG Files - 8bit)The texture folder is in the scene archive - Marmoset Toolbag 3
Rendered in Marmoset Toolbag 3. (Ver 3.08)
If you need a file in a different format and texture, for example - 3ds max 2015 vray, UE, or just a set of textures for another render, you can write to me, I will try to convert this model to the format you need and lay out an additional format in this product.
The image of the model on the Unity engine or in the GLB format may not correspond to the screenshots made by the Marmoset Toolbag 3 program because the converter of the program into these formats does not always work correctly.