---> Models information:
Created in blender 3.2, render in 3.3. All parts separeted and renamed.
Includin 13 objects:
1. Basement - 16 obj. Verts - 12,582; Polygins - 12,514;
2. Other(Bottle, Paint, Cup) - 10 obj. Verts - 103,278; Polygins - 103,162; (In substance invert opacity)
3. Shovel - 8 obj. Verts - 50,442; Polygins - 50,432;
4. Table and Chair - 11 obj. Verts - 35,250; Polygins - 35,136;
5. Clamp - 6 obj. Verts - 85,401; Polygins - 85,328;
6. Axe - 2 obj. Verts - 22,594; Polygins - 22,592;
7. Hammer - 7 obj. Verts - 36,074; Polygins - 36,064;
8. Pliers - 12 obj. Verts - 47,632; Polygins - 47,616;
9. Screwdriver - 8 obj. Verts - 97,484; Polygins - 97,216;
10. Flamer - 18 obj. Verts - 105,044; Polygins - 104,320;
11. Wrench - 7 obj. Verts - 67,886; Polygins - 67,872;
12. Box (with part of pliers) - 24 obj. Verts - 4,640; Polygins - 4,604;
Total object in scene: 132, Verts - 670,521; Polygons - 669,064;
Applied modifier subdivision surface lvl 2 (and on some models lvl 1). (In blen file you can reduce the level subdiv).
(12 files archives. All separated of formats: blend, fbx and obj. (all with subdiv lvl 2).
---> Texture information:
13 folders. (Bottle and Ohter(Paint and cup) separeted).
All texture size - 4096 x 4096. (PNG format).
General PBR textures: BaseColor; Height; Mettalic; Normal; Roughness. *Opacity (only in Bottle and Basement with inverted opacity in substance).
Created in Substance painter 7.1.1 (2021).
Also attached the file substance.
Normal type - DirectX