3d model is low poly and game-ready.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 59,9 x 12,2 x 2,31 cm.
Polygons - 1447 /Triangles - 2450 /Vertices - 1414
The model consists only of quadrangles and triangles.
Formats:
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG ) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures PBR Specular/Glossiness one set for the whole model,4 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), (4096x4096 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Blender Cycles - first 6 images.
Rendered in Marmoset Toolbag 3 - all other images.