Medieval Hand Saw V02

Medieval Hand Saw V02 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

This game-ready medieval hand saw is designed to bring authenticity and craftsmanship to your medieval or fantasy scenes. With realistic textures and optimized geometry, this tool is ideal for use in carpentry workshops, blacksmith shops, or village crafting areas. Compatible with Unreal Engine and Unity, the hand saw integrates seamlessly into your scene, adding a touch of rustic charm to your medieval environment.

Key Features:

  • Polycount: Optimized for real-time performance
  • Texture Resolution: 4K PBR textures (Base Color, Normal, Roughness, Metalness, AO)
  • File Formats: .FBX for Unreal and Unity compatibility, .OBJ (compatible with most 3D software)
  • Texture Map Compatibility: Includes BSDF, PBR, Unity, and Unreal texture maps for smooth integration
  • UV Unwrapped: Non-overlapping UVs for precise texture application
  • Scale: Realistic dimensions for accurate scene placement

Ideal for game developers, 3D artists, and level designers creating immersive medieval or fantasy-themed projects.

Item rating
0 0
Medieval Hand Saw V02
$2.00
 
Royalty Free License 
Medieval Hand Saw V02
$2.00
 
Royalty Free License 
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3D Modeling
Rigging
UV mapping
Texturing
Animating
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3D Model formats

Format limitations
  • Autodesk FBX 2020 (.fbx)105 KB
  • OBJ (.obj, .mtl)105 KB
  • PNG BSDF,PBR,Unity,Unreal (.png)205 MB
  • Other 3.77 MB

3D Model details

  • Publish date2024-12-09
  • Model ID#5701841
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 484
  • Vertices 244
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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