
jd94
great work!
-Only Quads Polygon(No Six Poles or More)
-Modeled in LightWave.-Parts Name.-UV Unwrap.-Properly connected points.-Proper Edgeloops.-Proper Topology Flow.-Surface on Nodes(No special Plugins needed)-Units used: Centimeters(Correct Scale).-Full Control polygons count.-All Surface Named.
Texture:
-Marine Texture( 5000x5000 pixels)
Formats:
-LWO+LWSSetup:Lights+Camera+Texture Enviroments+HQ Settings.
-OBJ+MTL-DXF-FBX-DAE
-No special Plugins needed.
RegardsAdrian