metal hammer with procedural wood texture, I have provided 3 files one is the blend file which is the native program used.
I have also provided an obj file, fbx file and collada file.
the model has a poly count of 17656 if subdivisions are set to 2, subdivision modifier in blend file has not been applied so subdivision count is adjustable.
blend file is ready to render
preview images are all rendered using blender cycles using blender 2.79.
note: All textures are fully customizable in blender and are generated procedurally without requiring any image textures, no triangles are ngons were used all faces are quads.