Y
yaniliyun 2024-01-31 18:09:49 UTCyaniliyun
cool
The product was created in Blender 2.82 and textured in Substance Painter.
The collection consists of 15 objects, the size of the objects is based on real world scale. All objects are subdivision-ready, all objects are uv-unwrapped. The UV-Mesh is mapped to the included textures. Every object and texture is named by a unique and logical name.
File formats included: .blend .dae .fbx .obj .mtl .stl
Maps included: id-map / diffuse / metalness / roughness / specular / bump / normal The id-map can be usefull to change easily basecolor of the models.
In the downloaded .zip-file you will find: