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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
Ready for Unity3d and other game engines.
Real world size.
carJack (diffuse, metalness, rougness and ambient occlusion) - 2048x2048
!!! Please note !!! Fully operational inverse kinematics (hydraulic parts and spring) available only in native 3dsmax format (.max). In .fbx format a full animation cycle is baked.