This package contains two caliper (manual and digital) meshes in FBX format, using URP PBR (specular and metalness) materials, high resolution textures (4096 x 2048 pixels) – Albedo, Ambient Oclussion, Smoothness, Specular, Metalness and Normal map, ready for any desired downscaling. Each caliper comes with moving slide and a script locking its motion to its gauge range (it is unable to slide off the other piece), the digital caliper is also equipped with a worldspace canvas showing the measured value in real-time. Gauge texture shows metric and imperial scale. Display typography font can be easily exchanged for digital 7-part font if you own one. This product contains Unity package (version 2021.3) with all prefabs in PBR metalness + specular and a separate archive with assets and Blender (EEVEE) file.
Perfect for any workshop interior cluttering or technical visualisations.
Contents:
12 caliper textures (4096 x 2048 pixels)
2 caliper meshes (UV mapped) in manual and digital variant in FBX format
4 URP PBR (specular and metalness) materials (Unity package)
4 caliper prefabs (2 for specular, 2 for metalness workflow) (Unity package)
2 C# scipts for limitting sliding distance and showing numerical value on the display canvas (Unity package)
1 preview scene with camera orbit script and related utility files (Unity package)
Unity package set up for Built-in and Universal Scriptable Rendering Pipeline (models and textures are convertible into HDRP).