Maya scene is ready to render. Models have Arnold render materials in maya scene. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter. Textures from substance painter are in maya project folder. Texture resolution is 4096 x 4096 Maya project has its own texture files in sourceimages folder.
There are both high and bevel version of fbx and obj files. They are seperate rar files for each model type. Maya scene have all versions with materials. Hdr file is in maya project's sourceimages. Clean Maya Outliner and History Substance Painter project file is in rar file.
Maya Project has 2 version of set. Bevel and high poly versions. High version has 148940 polygon faces Bevel version has 3954 polygon faces Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping