Realistic 3D model of the Axe survival item.
Workflow: Maya -> ZBrush -> Substance PainterThe model is
1.6k tris and the textures are 4k
* Low poly model .FBX
* Low poly model .OBJ
* All the materials are named
* Clean UVs (Non-overlapping)
* Real-world scale
* 5 Texture/Maps - 4096**4096
Diffuse(Albedo)
Ambient occlusion(AO)
Metallic
Roughness
Normal