Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
The adjustable wrench model is ideal for realistic industrial scenes, toolkits in virtual reality applications, and CGI projects requiring precise modeling. Its textured grip provides a realistic feel and grip surface.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UVs.
All textures are 4096*4096 in size.
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