Water VALVE. Its not real, but made from my imagine.
All build on nondestructive method. Can be easy modified in Blender. It have 3 collections. First is nondestructive, second is aplied cutters, and third is halfcutters. I do not use hardops, but manually tweaked everything. Everything have right mesh and faceorientation, nice shadings. Few PBR textures only. I want do it properly, some arrays can be easy increase, or decrease without mess up mesh.
VERTS: 16810 FACES: 16524 TRIS: 37459